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@jacket @jawsh The easiest way to record audio without the microphone OR speaker is via the accelerometers and gyroscopes. Speakers can be used as a fairly high quality microphone. Accelerometers and gyroscopes are more than good enough to record speech especially when the device is on a hard surface instead of in someone's hand. There was a paper on this many years ago where the authors successfully implemented it with a 100Hz polling limit and primitive AI to decode speech.

@PurpCat I think the worst part was that you had TV channels going off the air and online-only games shutting their servers down just to make everyone reflect on the situation.

To me that is no different than the so-called "morning periods" that the DPRK has.

If there is one good thing to say about these LA riots it is that unlike the "Summer of Love" from 5 years ago, we don't have a bunch of celebrities and corporations virtue signaling about the event, which makes these riots easier to ignore.

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@Dan_Ramos Doesn't matter if it's physical or digital as long as the game is DRM-free.

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It's time for the governor and legislature of California to declare independence from the United States. He should take back the California national guard and order them to seize federal buildings. Neither Joe nor Trump should have the authority to dictate their whims to all of of the US. Independent nations are more than capable of working together to defend one another against a common enemy and in fact that was the basis of the US's founding. Insurrection was the founding of the american way.

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gamedev 

Trying to replace the remaining copyrighted placeholder sound effects with stock ones, but I can't find any that sound right. In Zelda and Zelda-like games, enemies die with an explosion sound effect, but it's not quite and explosion. It sounds somewhat softer, but I can't find any free to use sound effect that matches that.

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>the mayor of la wants the small business owners to help clean up the city or they could lose the World Cup and the Olympics

@vokainen099 I normally use OpenGameArt. I'm looking for a death sound effect. In Zelda the enemies make some explosion sound effect when they die, but it doesn't exactly sound like an explosion. I don't know the name for that type of sound effect even though I think other games have it.

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@vokainen099 I don't have music skills. I would use NeuralNote to change them to MIDI, but these are sound effects and NeuralNote doesn't seem to work with really small audio files.

@vokainen099 I do have some AI generated assets (backgrounds). The only placeholders I have right now are sound effects. I would use AudioCraft, but my GPU isn't powerful enough for it.

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@bonkmaykr this was never a secret. It was obvious to everyone. "No one's contributing!". Obviously gatekept. A hostile fork was inevitable. Eventually someone is going to hack in HDR or something, because they *need* it. What will the foundation do then? Probably not merge.

I really need to stop using placeholder assets from copyrighted games. I just know that one day, I will publish a game with some asset I forgot to remove and later get a DMCA from Nintendo.

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The words "You don't get to own Program" should never, ever, ever be uttered by an organization supposedly dedicated to Free Software.

This is yet another gigantic mask-off moment for Red Hat Inc. and the GNOME foundation, it should be a wakeup call to every computer user and yet the corporate shot heard 'round the world is yet again ignored.

Please spread this. FreeDesktop wants you and the tools you rely on for your day-to-day zombified and then dead.
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Can we come to the conclusion that Red Hat only want to have a system that they and only they can control?

blogs.gnome.org/adrianvovk/202

Please don't let those people take the control of the desktop ecosystem. "Free to choose" has always been one of the killer features of GNU/Linux desktop and those people are trying to kill it.

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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.