@ChristiJunior @ArdanianRight @n8 Defense Distributed has done more to defend gun rights than the NRA.
@beardalaxy Do they have an API? You can probably get the raw data of the comment from there.
@beardalaxy Okay. New theory: Nintendo of Japan only kept the source code until they were completely done with whatever game they were working on. They send the source code to NoA, NoE, iQue, etc for localization. At least NoA and iQue preserve the source codes to those games, while NoJ deletes the source code when they are done with it.
@beardalaxy IIRC, the N64 stuff was from iQue's servers while the SNES, GB, and GBC were from NOA's servers. (I guess they were dumb enough to use the same password)
There is also a bit of evidence that the DX version was actually made by reverse engineering the original B&W version instead of using the source code.
https://www.pagetable.com/?p=28
Either way, I find them putting the original B&W ROM without patching it incredibly lazy. That version was notorious for game breaking bugs. It was probably the reason why the DX version was on the 3DS Virtual Console instead of the original version.
And don't give me the "we lost the original source code" excuse. The gigaleak proved otherwise.
So I was playing Link's Awakening on the Zelda G&W and realized that they didn't bother to patch the game breaking bug where you can permanently lose the wrecking ball in dungeon 7. So, I am unable to beat the game.
Such a fucking lazy job. If you are going to port over the original B&W version, at least patch all the bugs in that one. That's why I like the DX version better.
@lanodan An acycle is just a hover bike.
Interesting article. @MechaSilvio @VaxxersPostingTheirLs @scalar @Zerglingman do you believe in aids?
https://www.unz.com/runz/aids-and-the-revival-of-the-duesberg-hypothesis/
Quite possibly the oldest SDF artifact from the 1980s on System V UNIX. A dialup session dated 11/20/85 at 01:21am. Recently found in a box of 1990s punk collage show flyers.