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@wolfi @icedquinn @applejack Having all the game logic written entirely in a scripting language doesn't sound good in my mind. It's why I stopped using Python/Pygame years ago.

@ryo @icedquinn This guy managed to do it. He even has a full tutorial on how to do it.

handmadehero.org/

Honestly, people using these engines need to ask themselves if they really need all those bloated features that engines provide. Does your game really need to be in 3D? Does it really need VR support? Does it really need RTX graphics?

@ryo @icedquinn Just ignore the fact that I program games in C# using MonoGame. But yeah, frameworks are much better than engines. It feels so satisfying implementing levels, physics, AI, etc "from scratch".

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A lot of gamers forget voting with your wallet works.

The local pawn shop is just flooded with used series ses for $200 a pop, the same price as the one x. Except more people are buying/fewer are selling the one x since it can run used games.
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Old post from the furry scene that fell off the face of the internet until I remembered it the other day, but a good story on why you should never dox yourself to join a group or movement:
https://web.archive.org/web/20190830092943/http://plsknot.me/index.php/2018/05/07/no-you-cant-have-my-id/

Basically to get past vetting you can either steal an ID and black out the results (and it won't show up in useless reverse image search engines anyhow lmao) or you're giving your full dox to the server admin, who is keeping it on his HDD for future blackmail purposes or some other gay reason. The context here are furry discord servers, which also require ID to try to "verify" ages (since a lot of the groups are loaded with kids and groomers).
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@beardalaxy @xianc78 yeah looking at the lost media wiki, I could maybe fill out some descriptions for some of the games

IIRC:
Bon Bain: Sesame Street licensed game, build a tube network with various tile, and see ernie or bernie (not sure) go through it with each unique tube tile having some sort of animation

Polux: If it's the one I think it is, it's some tile based game where you could touch a tile multiple times to uncover stuff, wall, holes, money. You had to get away from monsters

Bizbille: Multiplayer (or vs CPU? game) Multiple balls are at the top of a board and must fall to the bottom. Between each pegs is some sort of colored block preventing the balls from falling. There was some sort of dice system choosing the color, then you had to choose a block to remove I think? The one reaches the bottom first win?

There might be games and stuff missing. I recall some really fucking cool of chance (through 5-6 games) that "determined how lucky you are". I once got a perfect game of that. Pretty pointless but fun to watch

CC: @guizzy and a bunch of other people I could tag
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@coolboymew @beardalaxy Well if someone was tech savvy enough to mod one of the cable-boxes to dump the game from RAM and onto a removable storage while the service was still running, then we may still have a chance. But I doubt there are people who regularly mod cable-boxes especially back in the 90s and early 2000s.

But if more popular YouTubers keep making videos about these games, it *MAY* get some companies attention or get some brave enough worker to leak the games.

The one that is most likely to be re-released is that Tomb Raider game that was on that European cable service. If Eidos kept the source code, then there is a good chance the Square Enix Europe still has it and they can re-release it as part of a collection at anytime. But then again, these major game companies don't even bother re-releasing their flip phone games, so it still seems unlikely.

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@coolboymew @beardalaxy Judging from the screenshots, those games look better than the crap that was on DirecTVs game lounge even if the graphics look like something out of the Commodore 64. You guys apparently had a fucking Zelda clone on there which is hard to believe.

Even if the games on there are lost. It looks like someone tried to recreate one of the games (Temporel Inc) from memory.

temporel-inc.com/

Out of all the cable-box game services, yours seems to be the closest to being preserved even though all the games are still currently lost. And it seems like the source codes to these game are confirmed to exist even though they're locked in a vault.

It seems like video game preservationists have turned a blind eye to these cable-box games. I honestly think they're the most truly sought-after lost games ever. Nobody even talks about them anymore and most of these games were exclusive to these services. We can recover Japan-only Satellaview content from 25+ years ago but we have no way of playing these games from the mid to late 2000s. Sure, most of them were crap, but a lot of them were part of huge franchises and thus are part of their history.

@beardalaxy The games were pretty lack luster sure and I don't know who was willing to pay the monthly subscription to play the full versions of these subpar games, but I was always curious about what was used to make these games. And I still want these games to be preserved because they are probably the most overlooked examples of lost video games (the service was discontinued in 2013). Honestly, this shit reminds me of the Satellaview in terms of technology and the situation with the availability of these games.

Apparently, DirecTV wasn't the only one to come up with something like this. Dish also had one but it was only for Disney Channel games. There was also an interactive TV game service in the UK and Ireland and there was an exclusive Tomb Raider game that seems to be lost forever now. It actually looks good.

lostmediawiki.com/Tomb_Raider:

Quebec also had a satellite TV game service and it is probably the closest to being emulated. People tried to emulate the cable-box's hardware but the games are still lost forever. I wonder if @coolboymew had any experience with it.

lostmediawiki.com/Videoway_(lo

I never see any game preservationists talk about these games. I think they are more sought after than flip-phone games that haven't been dumped or arcade games that where only available at a single location.

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