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@ryo @icedquinn I've taken a 3D graphics class back in college. It's pretty simple if you know linear algebra. The professor even wrote his own 3D renderer that outputs to a JFrame image object. For my senior project the following year, I was tasked to rewrite it in JavaScript and port it to HTML5 canvas.

Honestly, the hardest part is the clipping and accounting for the fact that object behind the camera will appear in front of the camera and upside down unless you specifically tell the program not to render them.

However, we were never taught how to map textures or even shade polygons. I wanted to add that feature in my JS port but I didn't have time.

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Asking governments to support the "open internet" is like asking a bomb to not explode...

Fakebook exec Nig Clegg makes hypocritical suggestion criminal organizations should support the "open internet"
https://hozon.site/archive/1660942716/reclaimthenet.org/nick-clegg-open-internet//index.html
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1990's: Let's turn the internet into an anarcho-nerd knowledge base of the entire world.
2000's: Let's turn the internet into a digital home for ourselves.
2010's: Let's turn the internet into something more accessible to the normies so that it's no longer nerd-only.
2020's: Let's turn the internet into a woke police state.

World Satanist Grifters makes big push for digital identity programs around the world
https://hozon.site/archive/1660942652/reclaimthenet.org/wef-digital-id-push//index.html

@wolfi @icedquinn @applejack Having all the game logic written entirely in a scripting language doesn't sound good in my mind. It's why I stopped using Python/Pygame years ago.

@ryo @icedquinn This guy managed to do it. He even has a full tutorial on how to do it.

handmadehero.org/

Honestly, people using these engines need to ask themselves if they really need all those bloated features that engines provide. Does your game really need to be in 3D? Does it really need VR support? Does it really need RTX graphics?

@ryo @icedquinn Just ignore the fact that I program games in C# using MonoGame. But yeah, frameworks are much better than engines. It feels so satisfying implementing levels, physics, AI, etc "from scratch".

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A lot of gamers forget voting with your wallet works.

The local pawn shop is just flooded with used series ses for $200 a pop, the same price as the one x. Except more people are buying/fewer are selling the one x since it can run used games.
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Old post from the furry scene that fell off the face of the internet until I remembered it the other day, but a good story on why you should never dox yourself to join a group or movement:
https://web.archive.org/web/20190830092943/http://plsknot.me/index.php/2018/05/07/no-you-cant-have-my-id/

Basically to get past vetting you can either steal an ID and black out the results (and it won't show up in useless reverse image search engines anyhow lmao) or you're giving your full dox to the server admin, who is keeping it on his HDD for future blackmail purposes or some other gay reason. The context here are furry discord servers, which also require ID to try to "verify" ages (since a lot of the groups are loaded with kids and groomers).
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@beardalaxy @xianc78 yeah looking at the lost media wiki, I could maybe fill out some descriptions for some of the games

IIRC:
Bon Bain: Sesame Street licensed game, build a tube network with various tile, and see ernie or bernie (not sure) go through it with each unique tube tile having some sort of animation

Polux: If it's the one I think it is, it's some tile based game where you could touch a tile multiple times to uncover stuff, wall, holes, money. You had to get away from monsters

Bizbille: Multiplayer (or vs CPU? game) Multiple balls are at the top of a board and must fall to the bottom. Between each pegs is some sort of colored block preventing the balls from falling. There was some sort of dice system choosing the color, then you had to choose a block to remove I think? The one reaches the bottom first win?

There might be games and stuff missing. I recall some really fucking cool of chance (through 5-6 games) that "determined how lucky you are". I once got a perfect game of that. Pretty pointless but fun to watch

CC: @guizzy and a bunch of other people I could tag
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