@coolboymew iPod Classic and iPod Nano (I think there were other models as well) had them. Apple discontinued them in 2011.
They were basically on par with Java flip-phone games but used the click-wheel so they were even more limited.
@coolboymew Yet nobody bothers to preserve and emulate the old iPod click-wheel games.
re: message for cis people about the trans genocide
@ArdainianRight @vantablack @locagainstwall The government does it to quash the real anarchists
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@Soy_Magnus @jeffcliff He's just going to shill vasectomies instead.
@Soy_Magnus @Moon Who the fuck has a bone sticking out where their skull is supposed to be?
@beardalaxy Listening to game development stories usually helps (plenty of them on YouTube and elsewhere). Sometimes, you just have to force yourself to do it. Set some time to work on it.
gamedev
Fuck it. I'm shelving the dungeon crawler project, for now. I've underestimated the switch from C# to C++. The code is already a mess and I wasn't really planning on anything. This was always merely a practice game that I didn't intend to release but I got carried away.
I'm going to work on another shmup but this time it will be a horizontal one.
gamedev
Enemy randomly drops hearts (25% chance) if there is no drop item set to it.
Getting footage of an enemy dropping took forever due to the low percentage.