@PhenomX6 @ArdainianRight @Icomiddy I would actually love to live in California if it wasn't a woke, neo-marxist shithole.
@KitlerIs6 @Dan_Ramos @William_The_Dragonborn Look up Hans Herman Hoppe and physical removal.
@Icomiddy @ArdainianRight Voluntaryism is more common sense than ideological. We were all taught as toddlers that stealing, hurting, and killing are wrong, but somewhere along the way, we were conditioned to accept an organization known as "the government" that isn't bounded by the golden rule.
@dwite39@pawoo.net @matrix Or this, if they resume development.
In case this Jordan Neely subway incident becomes the new George Floyd shitshow, I just want to remind you guys that it is most likely an intentional psy-op to keep us distracted from the NWO being constructed right now. The elites want us divided and distracted so we don't focus on the real enemies, the WEF, Bilderbergs, central banks, freemasons, and everyone else who are constructing the NWO right now. Reminder that the Great Reset was announced while the George Floyd riots are going on. Ignore the distractions and pay attention to the real enemies!
@rasterman
>All I could think of is where are the other six.
The PSP remake of the first game includes the second game as well. The third plays more like Zelda II, as it was a side-scroller. 4 and 5 were Japan only but have fan-translations. 6 was released world-wide again on PS2.
>Were they faithful with the remake on PSP and keep it without an attack button?
Yes, but you are not boxed in a maze unlike Tower of Druaga. Once you get a high enough level, you can kill weaker enemies regardless of direction. The bump system isn't that bad. You can attack off-center, behind, or the side, just not head on. It's much better in the PSP version because you have more versatile movement.