Yo guys! The beta for my game is now ready :D if you are interested, check out this post: https://gameliberty.club/@aftermidnight/113162460671845932
I've been working on this game for nearly 9 years now. Myself and so many other people have put a lot of work into it. I can't believe it's finally at this point and I really hope you'll check it out :) it even has some Fediverse representation, with @Mr_NutterButter making the company logo that appears right when you open the game and @matana contributing the cover art and a couple of extra assets.
If you like classic RPGs with vast worlds, turn-based combat, and fun characters then you will love this. The easiest way to describe it is Dragon Quest meets Elder Scrolls.
@PurpCat It's ironic because you would never expect a libertarian to call for violence. Even the ones who have no faith in the electoral system would advocate for something like agorism or secession.
(The latter probably would result in violence, but you could claim that the secessionists were acting in self-defense.)
I can't believe that the Libertarian Party of New Hampshire of all people/groups wrote a borderline fedpost on Twitter about wanting Kamala Harris assassinated before deleting it.
Two tax policies I'd implement (in lieu of eliminating the income tax altogether, which will never happen - I'm a realist).
1) You don't pay any income tax until you're 30. Allows young adults to save toward home ownership and raising a family.
2) You don't pay any property tax on your main homestead after you're 62. You should never have the threat of missing a tax payment threaten your main home.
I find it quite pity that both Nintendo and GameFreak are suing the developers of Palworld even though their modern Pokemon games are complete and utter trash!
@PurpCat @Humpleupagus The first small-pox vaccine was literally a cow-pox inoculation.
@beardalaxy Yeah, I remember the game being extremely buggy, but I suspect that it had more to deal with the game running on the Mono framework (an open-source implementation of the .NET VM). I could be wrong though. But I do know that The Sims 4 starting out as some spin-off game is a major reason why people felt like it was such a downgrade. Maybe dividing towns into sections was a better idea, but I think it could've been done better instead of having the map be a 2D image. It destroys any potential for user created towns.
@coolboymew James Corbett of The Corbett Report was talking about the dangers of self-replicating vaccines literally a day before this news broke out.
https://corbettreport.substack.com/p/replicon-big-pharma-preps-the-next
@beardalaxy It's such a shame to see how much the series has fallen. I haven't even played the fourth installment, but that game just felt like a downgrade just by looking at it. Why would anyone think that stripping the defining feature of the previous game (open neighborhood with no loading screens) would be a good idea? And I just didn't like how they outright refuse to add basic features like drivable vehicles, and that's all because the game literally reuses an engine that was intended for some unreleased MMO spinoff.
And it's not just a shame for The Sims series but Maxis Sim games as a whole. I used to be obsessed with those games, but they all died. Maxis stopped making Sim <insert subject here> games after The Sims became extremely popular. EA killed SimCity's one chance at a revival after their missteps with SimCity Societies by adding always-online DRM, and Spore wasn't big enough to justify continuing.
I would love to make simulation games as spiritual successors. One idea I have is to write a spiritual successor to the cancelled SimsVille, but the inner workings of those games (pathfinding, AI, etc.) are way too complex for me to wrap my head around.