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Video game graphics already look good enough. They have for the better part of the last decade and we are at the point of diminishing returns. Imo, the thing that AAA studios should be focusing more effort on is physics simulation. That will help the game worlds feel much more immersive, by exponential amounts. I want to see reactive water, cloth, dirt, sand, trees, grass, everything.

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So, were you were a SEGA kid in the 1980s? Then you probably know the original Alex Kidd in Miracle World – maybe it even caused you to rage-quit a few times.

Here’s the deal: back when Nintendo’s NES was printing money thanks to Super Mario Bros., every other platform needed its own Mario wannabe. For the Commodore 64, it was The Great Giana Sisters. For DOS, it was Commander Keen. For the SEGA Master System, it was Alex Kidd.

Before Sonic the Hedgehog became SEGA’s mascot and finally sold consoles for the company, Alex Kidd filled that role. He was a bit of an oddity – something of a monkey boy with elf-like ears and a tail. SEGA released several Alex Kidd games (Alex Kidd in Shinobi World, Alex Kidd in High Tech World, etc.), but Miracle World was his magnum opus. Like Mario, that game was a brightly colored platformer where you jumped around collecting items.

However, despite some aesthetic similarities, Alex Kidd played quite differently from Super Mario Bros. – he was more like Mario’s scrappy, unpolished cousin. Mario jumped on enemies. Alex Kidd punched them. Hard.

Power-ups, like rings, enhanced your attacks, letting you punch from a distance. Occasionally, you’d get vehicles like a motorbike, though I always found the motorbike frustrating – it often caused more problems than it solved, especially in areas requiring precise jumps.

One odd quirk was encountering “power-ups” that hid enemies you couldn’t punch out. The only way to deal with them was to outrun them until they disappeared off-screen. That always felt cheap to me. To be fair, even Mario wasn’t immune to this kind of trickery – Super Mario Bros. 2 (the Japanese version, later released in North America as The Lost Levels) had a poison mushroom that could kill you. Still, it felt unfair.

Unfortunately, Alex Kidd in Miracle World could never truly compete with Super Mario Bros. for a few reasons:

Poor hit detection: The hitboxes were terrible. If you even got just a little close to an enemy, you’d die.
Rock-paper-scissors: Every few levels, you had to play best-of-three games of rock-paper-scissors. Losing meant game over. Imagine playing for half an hour, only to lose everything because of a random chance minigame.

Despite these flaws, we SEGA fans loved it – partly because it was fun, but mostly because admitting Mario was better felt like treason.

Fast-forward to today. Alex Kidd in Miracle World DX dropped in 2021, and it’s everything we wanted back then. Gorgeous 2D visuals, toggleable with original graphics (now in widescreen!), and – hallelujah – fixed hitboxes. The rock-paper-scissors games with end bosses is still there, but losing doesn’t make you want to throw your controller into orbit. Infinite retries and lives make it approachable without gutting the challenge.

Interestingly, SEGA didn’t develop or publish this remake. It was developed by Jankenteam and published by Merge Games. This surprised me because Alex Kidd in Miracle World is such an iconic Sega title. Based on the credits, the developers appear to be Brazilian, which makes sense—Brazil has a massive love for Sega and the Master System, even to this day.

Would I recommend the original Alex Kidd in Miracle World? Only if you enjoy video game archeology or want to relive the trauma of poorly times punches. But the remake? Absolutely. It’s like seeing an old friend who finally got their act together. If Miracle World DX got released in 1986, we might’ve seen Alex Kidd punching Mario off his throne.

So, go on – play the remake. It’s a miracle its awesomeness doesn’t punch you in the face.

I kind of want to create a spiritual successor to the Strike video games (Desert Strike, Jungle Strike, Urban Strike, etc.), but I have no experience with isometric projection, and that will especially be difficult with SFML's like a depth buffering. I could just simply do a top-down game, but it would make the helicopter hook grabbing look awkward.

Okay, scratch that because I just realized that twin-stick shooters rely on "chasing the player" enemy AI while most dungeon-crawler type games rely on wandering randomly AI.

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I remember having mind blown learning that the Master System has not been discontinued in Brazil, but it turns out that these newer Master System models are just system-on-a-chip consoles with built-in games and no cartridge slots. That's kind of lame.

That's like saying that the Atari 2600 is still alive and well because Atari Flashback consoles are a thing. Granted, these newer Master Systems use actual Master System hardware, but still.

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@Forestofenchantment @Alex @PurpCat
>Decentralized replacement for something that never needed and shouldn't have ever existed in the first place

@PurpCat @Alex Too be fair, both sides of the fedi seem to hate him, while on Nostr, he doesn't receive a fraction of that hate.

@Alex I actually do have a few good Nostr users that follow me. It was inevitable that someone would create a bridge between the two networks anyway.

@0092a5be6a6b389e03e9b6fa38b2d7da88d30ba45fe857842e4c5d7712e2a280@mostr.pub Thanks for proving that it doesn't work.

I've set my name to David Mayer in hopes that it will stop the ChatGPT bots on Nostr.

I think I know what my next game project should be: a twin-stick shooter with Metroidvania/Zelda-like elements.

xianc78 boosted
The concept of people using meme sound effects in their videos as like a form of built-in reaction is essentially the modern version of the sitcom laugh track.
xianc78 boosted

@bonkmaykr I have never overclocked anything but I buy stuff that can be overclocked because it is more durable

xianc78 boosted
After suffering two times this year for about a week (each time) with severe chest congestion that kept persisting without any improvement, I resorted to a course of Ivermectin. Both times, the improvement was obvious after about 18 hours, and the condition was completely gone after about 10 days.
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just learned this recently, but the guy who made Final Fantasy Sonic flash games passed away the same week as Sonic 3. rip to the time Sonic got a buster sword and fought alongside Mega Man X.

Covid meta in 2025 

@gabriel
>People forget that a side consequence of forcing people to stay home is that many had nothing better to do than deep dive why they were doing this to people. I think many people "overdosed on redpills" and that's going to have a lasting effect.

I think it has less to do with more freetime and more to do with the fact that months into the lockdown (George Floyd riots aside) some international organization that people otherwise would have never cared about announced that the pandemic provided an "opportunity" for a "global reset". I mean, that's just the ultimate form of gaslighting, saying that things will get normal in a few weeks, delay the promise, and say that they won't get back to normal because "it's too great of an opportunity".

>But I'll go further. So much of our "post-pandemic" experience is shaped by decisions, policy choices, and devastation from what was done during those years. I can empathize with those who don't have the luxury of "moving on".

Yeah, I'm in the same situation. I was in my final years of college when it happened. So many graduates were unable to find jobs because they couldn't get internships and not many people were hiring and still aren't hiring. Not to mention the vaccine mandates.

>Libertarians (and anarchists) have very little to offer people when the problems have reached such a level where even those who would be otherwise insulated from the problems are now desperate for a quick fix. Abstract principles mean very little when all the people know is misery and betrayal. Those who aim to defend liberalism and our so-called democracies should really consider where things went wrong in 2020/2021...and what their role in it was.

Well the thing about libertarianism/anarchism/voluntaryism is that the people who subscribe to those ideologies seem to be one of the few people that acknowledge that both parties are corrupt and that voting will change very little (if at all). Sure you could just overthrow the government and start over, but what is preventing that government from becoming corrupt or another shadow government from forming? Maybe we can have a much beefier constitution, but we need better enforcement of said constitution. That's why I like states like New Hampshire, Wyoming, Utah, and Florida because they remember that the 10th amendment exists and they have a right not to enforce unconstitutional laws. I think that amendment should also apply to local governments.

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