@bonkmaykr
>especially if they're outside of US jurisdiction.
The vast majority of countries on Earth have signed the Berne Convention, meaning that your copyright is automatically recognized internationally, outside of a few third-world countries. Anyone getting way with violating your copyright has to be either living in one of those countries, remaining relatively obscure, or practicing good OPSEC.
Though I do understand that delayed open-source might be the best option, but I am reminded of Notch promising to open-source Minecraft and he instead sold it to Microsoft.
@gabriel
>Don't let net-zero weirdos turn you away from it.
It's not just them. It's also the ecofascists, neoluddites, and anprims.
It seems like a very few are able to appreciate both the natural and artificial world.
@beardalaxy Okay that is just straight-up laziness. They could've just included one song with lyrics and still have the entire game's dialogue be in text. Or they can just axe the signer and just have an instrumental band.
@bonkmaykr So I was reading your blogpost on your commitment to ethical business practices and I thought that I could make some suggestions:
>Publishers eventually give up and move onto the next money printer. I'm a huge WipEout fan, but SCEI doesn't make those anymore...a game series dies and it's legacy entries are all that's left
To prevent a franchise from dying, the best thing to do (imo) is to release the characters, settings, lore, etc under the public domain or to have a very lax fan-game policy where even commercial games are allowed (think Touhou). If one thing is to be "open-source", I think the franchise itself should be the one.
>Unfortunately, our early releases will still be proprietary for a limited period of time. There is sadly an increasing number of small shovelware publishers under fake names that recycle software from Git repositories or dump bytecode from projects and repackage them to sell for a quick cash grab, without any of the rights you ought to have.
You can simply have the code be open while having the assets being proprietary. Anyone using your code but with different assets would effectively have a different game all together.
If you are concerned about shady forks destroying your reputation, the 3-clause BSD license prohibits products from claiming that you endorse them and the zlib license requires that all modified copies to be plainly marked as such. To prove that the original code came from you, you can use pre-release builds along with Git commit time-stamps as proof.
WHO and European Commission Launch AI System to Monitor Social Media and Online “Misinformation” in Real Time
https://reclaimthenet.org/who-eios-ai-surveillance-public-health-monitoring?utm_source=fediverse
Unions Sue Trump Administration Over AI-Driven Social Media Surveillance
https://reclaimthenet.org/unions-sue-trump-administration-over-ai-driven-social-media-surveillance?utm_source=fediverse
@beardalaxy Voice acting means sacrificing the ability to name your character unless you have a pre-set list of common names or just have people refer to you by second-person pronouns.
@realcaseyrollins What's more insane is that you can say certain ethnic and homophobic slurs on the radio, but not that word.
FCC really only bans words with a sexual connotation.