gamedev
I just need to polish some levels, refactor some code, remove any remaining copyright infringing assets (they're still there but unused), and then I'm done.
BTW, the game isn't anything to write home about, but it's a game, and probably the most polished game I made. The game was mainly me practicing enemy patterns.
It would probably be much better if I actually had experience with shmups and if college, a part-time job, and training for a full-time job didn't take so much time to the point I forget where I left off.
My next game programming project will probably either be a platformer or a top-down action game.
Want to Drive , Build a home, start a business, trade with others, travel the nation, catch fish , trap animals, defend yourself
you need state permission
you need a state test
you need a state license
you need a state data base
you need to pay the state money
With statism your RENTING permission to do things
gamedev
Finally got a proper logo for the title screen. Shout out to @Mr_NutterButter for creating it.
@xianc78
The worst part about chemtrails is, that it is the one theory, that is seriously well explainable by the "classical explanation".
But it was also confirmed already to had happened in history.
>We can use chemtrails to slow down climate change
>Ignore chemtrails they're harmless
https://odysee.com/@ComputingForever:9/Seriously--This-is-The-Ultimate-Gaslighting-:0