gamedev
Certain items will now disappear if you don't collect them in time.
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#PicoGUS can now emulate both a CDROM drive and Sound Blaster in parallel, smoothly playing both CD audio and SB sound effects simultaneously. Still a lot of polish to do before a new firmware release but I'm excited!! This is MechWarrior 2 with bin/cue stored on a USB stick plugged into the PicoGUS
gamedev
Finally added a victory fanfare after completing a floor. I just used the fanfare I used in my previous games (which was a CC0, 8-bit fanfare from OpenGameArt), put it in NeuralNote and changed the instruments.
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