Update! January's work is now officially done. Only about halfway through the month, too!
Work on February has already begun.
The original Paper Mario (US ROM) has been decompiled.
gamedev
Had to shelve the platformer project because of poor planning and feature creep. I decided to work on an action dungeon crawler. Right now, you can only move your character and thrust your sword, but I plan on including randomly generated levels.
I'm more experienced with top-down games, so this might be easier.
My research into infinite energy suppression has lead me to research on other suppressed technologies. This one in particular is interesting. It produces rain clouds. It could've made desert areas actually livable, but the inventor behind it was killed by the elites because it could've ended world hunger and the third-world is their money laundering sink.
https://www.inewparadigm.com/7-suppressed-technologies-that-could-have-changed-the-world/
gamedev
I really do hate scrapping projects, but I seriously can't deal with this tedious shit right now.
gamedev
gamedev
There have been some really cool developments in the world of Haiku
gamedev