The voice acting for the game has been completely implemented (with very minor caveats that are still in the works)!
I have been absolutely crushing my goals for the roadmap so far. The tileset swap is up next, and to be honest, I still don't even really know how it will turn out. There is the chance that I decide on sticking with modified default assets after all. We'll see soon enough.
Either way, the game will likely be going into beta much sooner than anticipated. Pretty soon here, I'm going to be putting up a thread for its development on the RPG Maker Web forums and other such places, which is something I've honestly been a little scared of doing for quite some time. With how close the game is though, I think it is time. Even if the screenshots end up changing because of the tileset swap, we're so close that I think now is the time to start drumming up interest.
Before long, the game will be in your hands, and hopefully soon after that it will be well out of mine. This past nearly 9 years has been absolutely insane and I'm loving the progress I'm making, but I definitely need to move on to something else! Which is something else that has been weighing on the decision to continue with the tileset swap or not, especially if it ends up not looking as good or being as functional as I'd like.
Until next time!
#rpgmaker #godsdisdain #indiegamedev #indiedev #indie #indiegames #rmmv #rpg
Excited to share that Ghost is going to federate over ActivityPub and become part of the largest open publishing network in the world 🎉
Can someone PLEASE tell me how the ceiling lights in cars are distracting to drivers? I'm pretty sure anyone who grew up before the Nintendo DS or GBA SP remembers late-night roadtrips and wanting to play their handheld consoles. So they reach for the light only for their dads to smack their hands away from them.
Years later, I can drive with that light on and I don't feel distracted at all.