@SuperDicq @icedquinn Agreed, although for shitposting these sizes are rookie numbers! 😝
@SuperDicq @icedquinn maybe you are better of using svg as a format.
@beardalaxy Soon, some decade soon. Don't worry.
@Alex wholesale
@SuperDicq The joy of absurdity.
@SuperDicq No, the Internet is gonna Internet. Just enjoy the ride. 😏
@eee Luna the Panther iirc
@SuperDicq Even Half-Life 2 didn't have such sophisticated physics that would support this.
@SuperDicq Guess thats easier. 🙂
@SuperDicq The movement of the hair and jiggly bits, is it physics based or old school animated?
@crunklord420 I feel offended.
@deprecated_ii Vivec cosplay at its finest =)
@icedquinn and yaml files... Lots and lots of yaml files.
@icedquinn Yeah, years ago. You can thank k8s for that.
IT'S FINALLY OUT!!!
My first commercial game and my first game under the Ioncom brand. It's an action, roguelite, dungeon-crawler with limited lives and permadeath.
It's currently Linux exclusive, but the source code is available and you should be able to compile it for anything that SFML runs on.
https://ioncominteractive.itch.io/refractored-depths
#gamedev #gamedevelopment #gaming #indiegames #indie #indiedev #videogames
Just another gamer on the Internet.