It's stupid and silly but I really hate these kinds of memes and jokes, they're midwit favorites because these facts and quotes are the kind of "oh neat" things you clean from the first year in college
So they get shared by pajeets, browns, tards and midwits as if they belie special, classy, intelligent bearing. They're just Bazinga! facts you'd hear in that awful nerd sitcom
@LukeAlmighty They added the level back in an update, but the remaster is still inferior gameplay-wise and missing various details, even though the graphical changes are mostly for the better. The problem is that remasters are supposed to be low cost and porting the PC version that's on CryEngine 2 to CryEngine V would have probably cost more like making a new game, so they picked the shitty PS3/360 version that was on CryEngine 3, same version as Crysis 2, which they just remastered.
Crysis 2 Remaster is good imho. It's identical to the original, but the lighting is better plus it has raytraced reflection. SVOGI is great, the low cost more than makes up for it's shortcomings.
Crysis 3 Remaster is ironically shit anyways because it avoids the criticisms you are making here. In order to not compromise it's artist driven lighting they didn't add SVOGI, so the game looks the same except it has raytraced reflections and grass updates at 60hz instead of 15. So the remaster is just pointless.
@LukeAlmighty These days you can just mark a mesh as a static shadow caster.
I watched the stream, the game slowed down when E;R turned the shadows back on to solve the star puzzle because it was barely visible without them.
The drop in performance is telling.
It takes a special kind of incompetence to make a scene this poorly optimized.
I wouldn't even consider optimization in a small room like that.
Some of the meshes there must be VERY detailed for no reason, and have no LODs.
Also I forgot to mention, the fix for this is trivial, and would've taken 20 minutes at the most, per scene.
Some people still bake shadows, but usually only when they want their stuff to look good while working on a potato or mobile.
Some games bake shadows into textures, which is usually frowned upon, but it can help improve performance a lot, since it can save on use of normal maps.
I think Borderlands 1 did that.
Ok, last screenshot just to get the point across.
Original: Art
Remake: Whatever the fuck is
considered a modern technology these days
Crisis RTX remaster is literally missing a level, because they didn't want to bother the consoles with that "DEMANDING" shit.
The last of us didn't even come out on PC. Remake did. A remake, that completely reworked anatomy of the main character.
And when it comes to the removal of lighting, I AM NOT JOKING. Just take a look at the Until dawn. They always just temove the old lighting, and replace it with a "modern" one. And... They call it a day. But, when the original was created, each scene was payed huge attention to, in order to get a particular cinematic effect. That is why the remakes look like shit. Because you're comparing an artistic precision to a generalized solution.
>>>Satire account<<<
Fascism:
When you don't let people abuse your kids.
LukeAlmighty DO NOT have any pronouns. You can only refer to LukeAlmighty by LukeAlmighty's name. Please, be tolerant of this.
Please be patient, LukeAlmighty have autism
🇨🇿
I you are in Czech republic, DM me, I'll be happy to grab a beer with you
>>>Satire account<<<