@deVoid @CoffeeCamo @doctorsex @Goalkeeper i think sabaton is fun to listen to every now and then.
@doctorsex rammstein is combichrist for kids
@animeirl cut out everyone in your life that thinks you are a bad person
@applejack @xianc78 yeah that's kind of my ethos, i'll do whatever i need to in order to have fun. if cheating is part of that then i'll do it. i got THIS CLOSE to removing the police chases from unbound while i was playing it because it was happening way too frequently and i just wanted to enter in races lol.
@Carapace to me it kind of seems like a game designed specifically to get the "games for impact" and "accessibility in games" awards next year.
not to rain on your parade or anything, sorry to be a grouch. i still think she's cute.
@Carapace she is very cute but it's a netflix game
@xianc78 i actually don't play many RPGs because i always run into the issue of getting stuck at a boss fight and then grinding for hours and hours, only to return to the boss and completely wipe the floor with it as well as potentially the rest of the game in its entirety. at that point i'm playing it only for the story.
when i started making god's disdain one of the core ideas was to make an RPG i would actually enjoy playing. i've tried my best to make it so that not a whole lot of grinding is even necessary. in an ideal world the player would never have to grind during the game, but i know there will be cracks in that here and there.
it is what i like about modern final fantasy though, because it isn't just pure stats that are going to get you through fights.
@xianc78 ultimately you want to respect the player's time and the fact they purchased and played your game instead of someone else's.
also this would totally kneecap the awesome thing that is speedrunning. glitched speedruns are extremely fun to watch and very fascinating.
@coolboymew I can hear the sounds
@AngryWraith my mouth become hurt very fastly doing that
@xianc78 that sounds like an anti piracy method lol
@xianc78 the main focus of my game is also not the combat, it's the world. The difficulty only affects combat difficulty. I think it really depends on what your target audience is and what you want the players to focus on while playing your game. Ara Fell has an option to skip battles entirely because the focus is mostly on the world/story and the dev realized that people may not want to grind a lot to get to that, or they may want to just experience the story by itself. Dark Souls' combat is a core element, and it is meant to be experienced in a certain way, so they have no difficulty adjustment period.
こんにちは、私はひげさん。はじめまして!