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@galena @xianc78 also just because zelda and peach were originally characters nintendo made to appeal to little girls who were playing games, and "princess" sounds cooler to a little girl than "queen" does. even if that's not true today, the name still just kinda stuck and sounds a lot better than "queen zelda" does, admittedly.

@beardalaxy >even adventure time, it started out pretty fun
i feel the same way, used to be such silly fun, kid on magic adventures with his dog, but got really boring since they tried adding drama and romance. then its finn fucking LSP and getting cucked by lesbians or something.
on the other hand, i've also been rewatching it and man even at the start the "quirky so ironic and random xD" humour did not age too well with me lol

i dont really like regular show or gumball, im ESL and they kinda feel terminally american family guy humour

GF is probably the least offending in wokeness but still has a lot of issues from a technical standpoint, like its pretty much all filler and very clear they didnt have a plan for the overarching mystery and just kinda winged it.
some, uh, pretty good fanart tho
hujgqjL.gif

@Kerosene @smugumin the first time i heard about steven universe was when some autistic faggot asked if i knew how to play some song from it and told me i needed to watch it because it "helps you love yourself" or some shit. i looked up the song and was pretty much immediately repulsed xD

@smugumin gravity falls is decent. the rest of these can die in a fire lol. even adventure time, it started out pretty fun and ended like fucking shit.

this is where it's at, though. these two cartoons are cracked. i know gumball still has some calart design but only for like 4 characters and the rest of the art and the show itself makes up for that. it's fuckin funny.

@Sugizo @Jim this is closer to what people thought the Wii U was than what the Wii U actually was lol, and that's why nobody bought a Wii U.

@LukeAlmighty idk who the fuck saber is so I voted link.
If the dude can parry a lynel charging at him he can do fucking anything.

Baja backwards is Ajab.
Baja Blast is truly the Moby Dick of Mountain Dew.

@keisuke if it looks stupid but it works, it's not stupid.

Although I don't really think that this is an engine limitation tbh, I think it's just what they thought was going to be easiest to do. If they wanted to add vehicles to the game they certainly could have because they have access to the source code of the engine... But it wasn't necessary so they didn't do it. There are probably several different ways to get some janky vehicles in there anyway though, modders have already done it.

So saying it was an "engine limitation" is kinda BS. An engine limitation is more like when you're trying to work with something that is closed source and because the devs never implemented a certain feature there's just no way for you to utilize it. Modding, for instance, is like this. There are engines that are only 32-bit so the amount of shit you can do to the game is going to be capped by memory restrictions at some point, for example. Or maybe the devs just didn't need to use mip maps because all the maps are really small, so you can't make big open maps otherwise they'll lag like hell.

@Jazzy_Butts my mom is actually a massage therapist so that's pretty nice. I just can't exactly call her up at 3am you know? XD

@Jazzy_Butts I just went with the classic "ignore the pain until it gets better" lol. I find that with muscle tightness like that, not using it only makes it more stiff and makes it hurt more. At least for me.

Admittedly, the story in Tears of the Kingdom is easily its worst aspect. It spoils itself if you view it out of order, which is easy to do on accident, and it has a lot of repetition in it that could have been easily avoided. Not that I ever play Zelda games for the immediately present story; they're much more about the story you create as you play through the game and interact with all of the NPCs and the world itself. The difference is that Breath of the Wild was much less focused on that main story than Tears is, so the way they did the non-linearity worked a lot more. Here, it's clear that the writers didn't account for the increase of focus and tried to go with the same gameplay elements to see them as BOTW, which means it really falls flat and kills a lot of the mystery and mystique the story has going for it.

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