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@Fiddle ibuprofen, caffeine, and whatever tf is in my allergy pills

@applejack @tomie @xyfdi I haven't played enough to know of the intricacies of all the design. I more refer to how clunky/janky it is. I'm not a fan of that. Elden Ring and Sekiro seem to be smoother from what I've seen, but I haven't played them so I'm not sure. I'm also just really not a fan of the gameplay loop of immediately dying to a boss and having to replay through everything again just to get back and learn a little bit more, I think it artificially pads game time/difficulty and the same can be said about the dudes who jump out at you from around corners. I'm cool with difficult games but Souls games just kind of seem needlessly difficult to me and not fun to play because of it. That's why Lies of P was cool, it had a checkpoint right before the first boss so if I did I could retry immediately, but would still be losing currency and items each time so it still forced me to get better without feeling like the game was wasting my time.

I get it though, that the grind is part of the appeal. Just not appealing to me, and I think there are ways it can be done better. Making combat more snappy with more clearly defined hitboxes, turning up the difficulty of combat a little bit, and being more gracious with checkpoints would put the games more up my alley.

@icedquinn i too did game dev instead of going to bed on time tonight. been happening more often recently, but i'm not as annoyed at being tired the next day when it was a conscious decision to stay up.

@lamp i bought my laptop used for $140 and it's pretty nice. battery gets the job done well enough! i hate chromebooks, would rather use a craptop from 2012 with vista on it.

@Mr_NutterButter the more you kick yourself in the ass, the less you'll want to sit down.

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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.