@LittleTom just git gud bro
![]()
@LittleTom @doonxib @Shadowman311 @gentoobro that's a decent way of doing it too, I prefer fully off but I can understand want object blur on. It sucks that most games only have one setting for both.
@gentoobro @LittleTom @Shadowman311 @doonxib
i'm no expert. i do know that like, the switch has piss poor memory and bayonetta 3 suffers because of it. it also uses tons of dithering whenever there is transparency going on and it looks like ass. so i'm just kinda smashing those ideas together too lol. like if it were developed for a better console maybe they wouldn't have to use it. the previous two games didn't use it at all though from what i remember so it still definitely is a developer problem where they're just not building their games from the ground up with performance in mind. they're just going all out and hoping that they can just brute force shit, or that dynamic res will take the edge off things. if a wii u game looks and plays better than its switch sequel, you know something is fucked.
@gentoobro @LittleTom @Shadowman311 @doonxib motion blur works great for two things.
1) racing games
2) 30fps
i'm not trying to willingly play a game at 30fps but it does make it look better lol
there was something weird about the alone in the dark remake where motion blur made the game WAY smoother too, like without it on the game looked stuttery even above 60fps but turning it on just smoothed that right over. not even from a visual level but i think it legitimately improved the frame times.
@gentoobro @LittleTom @Shadowman311 @doonxib i know that a lot of ps3/ps4 games suffered from the use of transparency in some games. like they would tank frames and stutter whenever transparent textures/effects would appear. witcher 3 comes to mind immediately. i think it has something to do with memory bandwidth but not totally sure.
@gentoobro @LittleTom @Shadowman311 @doonxib my main thing is that i just don't like the game looking blurry or shimmery.
@drewnn what kind of HDR is it? because if it's HDR 10 just turn off the HDR and forget it's a feature. if you're drawing it's better to just have it off anyway, so i've heard.
@gentoobro @LittleTom @Shadowman311 @doonxib which is exactly why DLSS/DLAA are much better AA solutions than TAA/FXAA.
@gentoobro @LittleTom @Shadowman311 @doonxib i think dithering is used because it is just more performant. i wish games that used it on PC at least had the option to use transparent textures instead though. dithering really is annoying to me.
@LittleTom @doonxib @Shadowman311 it looks worse because we're not all playing on CRTs
thicc dragon loli finished! Thanks for the request @Dakotastomp96
The timelapse export keeps corrupting, will upload once i can export it! ![]()
Last of Us will always live rent free in my head
If you don't think what Joel did at the end of The Last of Us was good and justified then you either have no soul or you are a naive child. The best argument you can have is that what he did was selfish, but that falls apart when you look at the Fireflies as a group and the fact that he wasn't doing it just for him, he was doing it for Ellie too. A 14 year old girl that couldn't have made that choice if she was awake, let alone unconscious. It draws some eerie parallels to the idea of child consent, although I definitely think the writers did that on accident.
I'm glad that, although Last of Us 2 kills him off and tries to paint him as the bad guy, it never assassinated Joel's character. He straight up says "if God gave me another chance, I'd do the same thing again." What an absolute Chad.
こんにちは、私はひげさん。はじめまして!