@tomie @LukeAlmighty I can understand being mad if people talk while chewing, but if you've got no food in your mouth, a time where everyone is in the same place is the perfect time to socialize.
How long can food in the freezer and fridge stay cold without power?
Give it up for hour nine
@MoeBritannica if you kill yourself over csgo knives you probably deserved it
@vitalis butt of your rifle too
@Mr_NutterButter are they counting likes as extra entries? I wish that was the case for the raffle I joined a while ago for a meru pc case. I had the most liked reply ![]()
Martha Is Dead Review (5.5/10)
Personally, I err on the side of not recommending this game, but it definitely still has a lot of merit and I think a certain type of person will still enjoy it enough.
For the most part, I actually was really enjoying this game and getting super interested in the setting and story. I found myself hardly being able to wait to play it again. The lead up to the ending though is abysmal. The story throws so many twists at you so quickly while also turning back in on itself like some sort of drug addled ouroboros that I just completely stopped caring. I'm sure there is a lot of symbolism and stuff but it ended up feeling just way too pretentious and strange for me to actually get into it versus what had started as a pretty grounded game. It gets really immersive, potentially too immersive at times honestly, but then throws away what seemed like such a carefully and intricately crafted narrative at the finish line.
On top of that, the game still has plenty of bugs in it and doesn't run very well at all. You can break out of the map, get stuck, see things that aren't supposed to happen yet, break quests and puzzles... all while the game comes apart at the seams with awful auto exposure and stuttering from just standing still and moving the camera around.
As far as the "horror" aspect goes, there was one part that genuinely scared me and that's about it. Most of its horror is either shock horror or simply macabre. Shock horror is great when you do it right and this game does have its infamous "face peeling" moment done very well. However, pretty much everything else just had me thinking it was more stupid than scary.
This is a real shame because, like I said, the game DID have me hooked for most of the run time, minus a few issues here and there like any other game. It wasn't exactly what I expected, but after adjusting to what the game actually was I was liking it quite a lot. The massive problem was just the ending and the lead up to it. The game felt like it lost all of the identity it had built up and just derailed entirely.
I've played walking sims and puzzle adventure games just like this one with far better, more cohesive stories and gameplay structures. If you're looking at this thinking it might be interesting to you because of the horror aspects, you'll be disappointed. If you're looking at this thinking you might really enjoy the setting of Italy during WW2, you'll like the beginning but hate the ending. If you're looking at this thinking you might enjoy a story told through the environment with little interactive bits here and there... go play What Remains of Edith Finch instead.
Also there is some really weird shit in the ending about the main character being a chronic masturbator that doesn't seem like it fits it ANYWHERE to the game's story at all. No idea why they had to add that in there... it felt like a complete curve ball from left field smacking me in the nuts after I had just watched a team of circus animals Mighty Morph into a T-Rex.
Martha Is Dead Review (5.5/10)
Personally, I err on the side of not recommending this game, but it definitely still has a lot of merit and I think a certain type of person will still enjoy it enough.
For the most part, I actually was really enjoying this game and getting super interested in the setting and story. I found myself hardly being able to wait to play it again. The lead up to the ending though is abysmal. The story throws so many twists at you so quickly while also turning back in on itself like some sort of drug addled ouroboros that I just completely stopped caring. I'm sure there is a lot of symbolism and stuff but it ended up feeling just way too pretentious and strange for me to actually get into it versus what had started as a pretty grounded game. It gets really immersive, potentially too immersive at times honestly, but then throws away what seemed like such a carefully and intricately crafted narrative at the finish line.
On top of that, the game still has plenty of bugs in it and doesn't run very well at all. You can break out of the map, get stuck, see things that aren't supposed to happen yet, break quests and puzzles... all while the game comes apart at the seams with awful auto exposure and stuttering from just standing still and moving the camera around.
As far as the "horror" aspect goes, there was one part that genuinely scared me and that's about it. Most of its horror is either shock horror or simply macabre. Shock horror is great when you do it right and this game does have its infamous "face peeling" moment done very well. However, pretty much everything else just had me thinking it was more stupid than scary.
This is a real shame because, like I said, the game DID have me hooked for most of the run time, minus a few issues here and there like any other game. It wasn't exactly what I expected, but after adjusting to what the game actually was I was liking it quite a lot. The massive problem was just the ending and the lead up to it. The game felt like it lost all of the identity it had built up and just derailed entirely.
I've played walking sims and puzzle adventure games just like this one with far better, more cohesive stories and gameplay structures. If you're looking at this thinking it might be interesting to you because of the horror aspects, you'll be disappointed. If you're looking at this thinking you might really enjoy the setting of Italy during WW2, you'll like the beginning but hate the ending. If you're looking at this thinking you might enjoy a story told through the environment with little interactive bits here and there... go play What Remains of Edith Finch instead.
Also there is some really weird shit in the ending about the main character being a chronic masturbator that doesn't seem like it fits it ANYWHERE to the game's story at all. No idea why they had to add that in there... it felt like a complete curve ball from left field smacking me in the nuts after I had just watched a team of circus animals Mighty Morph into a T-Rex.
@alessmussolini88 PA-🧊
mainly post about music and games, and share art from artists i like.
obviously i don't condone any sort of abuse/exploitation irl, go fuck yourself.
currently learning japanese.