@coolboymew Fighting capitalism with... capitalism.
@mikuphile @allison Yeah, but it's bytecode so it's not doing lexical analysis, creating parse trees, etc on the fly.
@ryo Oh yeah, also....
>I noticed perfectly flat snowlands while watching out of the window
That fits perfectly with the "official" oblate spheroid model. The poles are flatter than the rest of the globe.
@neo @Telvannichad @ryo You can do that without AJAX. Just have an external script that puts down a few links via document.writeln() or innerHTML.
@ryo There goes one of my favorite video game franchises.
@ryo @Telvannichad @neo I'm kind of tempted to use it just so I can have a navbar that I can change on every page without server-side scripting or editing each individual page.
@matrix I'm such a hateful bigot just for thinking that being straight is normal and for believing in free association.
WEF pushes for restricting “certain types of actors and transactions” from using decentralized finance
https://reclaimthenet.org/wef-restricting-certain-actors-defi/?utm_source=fediverse
@icedquinn @allison I've briefly tried Nim before. I really like the Python-like syntax. I tried to get their SDL2 wrapper to install once but failed.
@allison I hope developments improve. I feel really guilty using .NET/Mono, but MonoGame suits me the best right now.
@allison I would really love it if Golang was more gamedev friendly. It's exactly the kind of language I would use.
@allison I would use SDL or SFML with C/C++ but I don't like manual memory management (I always think of that game-breaking bug in DK64 that required the N64 Expansion Pak in order to mitigate).