@sendpaws @beardalaxy
>it's why I can't read most programming books because they expect you to learn with boring bullshit like writing a database or writing some dumb calculator
Make text adventures. They can help teach the fundamentals while still being fun. Depending on the game, they can also teach parsing and databases (for MUD-like games).
Bryan Lunduke has been banned from the Librewolf Matrix server. His crime ? Being Bryan Lunduke:
https://x.com/LundukeJournal/status/1895951775557193880
They're also starting to ban people who even mention Lunduke:
https://x.com/LundukeJournal/status/1895953187666026839
Such welcoming people.
gamedev
Added a delay after the player sprite disappears and before the level restarts. I kind of cheated by just copying the same transparent frame like 6 times just to give the illusion that there is a delay between the death animation finishing and the level restart, but the animation is still going up until the restart of the level.
#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus
I mean, I could just use a Windows VM, but I would do it if and only if I can get the latest version of MinGW and SFML running on Windows 7 (the last tolerable version of Windows, IMO).
gamedev
Tried to make the "death whirl" animation in sync with the sound effect. Now, I realized that I need two delays. One before the player starts spinning (just to allow the mind to process that they got hit) and one for after the player disappears.
#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus
Finally, someone else agrees with me that more free (as in freedom) software developers should charge for their builds.
gamedev
Finally found a "death whirl" sound effect for when the player gets killed. It took me forever to find one because I didn't know what it was called. Obviously it's not in sync because it's a stock sound effect that I just downloaded, but I plan to sync it in due time.
#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus