@gabriel @silverpill Well even then, you still need some sort of way to make digital payments for the purposes I've mentioned. Some people would rather use it in a decentralized and (somewhat) anonymous manner.
@gabriel @silverpill
>or normalize digital currenecy
I never understood this sentiment because I never hear anyone claiming that Bitcoin (or any other cryptocurrency) should replace cash. I always saw cryptocurrencies as a decentralized alternative to payment processors like PayPal and nothing more. That's what got me excited about it when I first heard about it back in 2013-2014. I always felt that we need a way to make decentralized payments over the Internet for things like donating to FOSS projects, renting VPSes, etc. You can't really do that with cash or barter, but that doesn't mean that digital currencies should replace those things.
@beardalaxy I would like to see games distributed via flash drives. There was some LootCrate-like service that gave you an indie game on a flash drive every month but they have long since been shutdown.
I also want to see cereal box games to make a comeback. It would be a great way to get people to try new games.
@beardalaxy @lina @PurpCat It seems like both missions were made to be shocking as possible in order to create a Streisand effect.
@PurpCat @lina
>because few developers want to be seen as making a "mass shooter simulator"
And even fewer developers want to make games involving child death. That's why children are absent in games like GTA, Postal, and Hatred. This especially became true after Columbine. Hell, a lot of people believe that part of the reason that Mother 3 still hasn't been localized is the fact that child death is a key part of the game's plot.
@bonkmaykr
>I imagine it wasn't very well thought out because Commodore's main business model was to cut hardware costs, not sell at a loss and live off of software licensing.
That's what also partly killed the TurboGrafx-16 outside of Japan. It seems like the common mistake that computer manufacturers make when trying to enter the console business.
>I don't know much about Atari, I think they tried to improve security after the 2600 but that doesn't exactly work if nobody's buying your machines to begin with.
Atari just never recovered from the video game crash. The 7800 was soft-launched shortly before the NES, but could not compete with it after the NES came to market (games were the exact same ones from the 2600 era, but with better graphics). The Lynx was way too expensive, bulky and ate up batteries. And the Jaguar was a nightmare to program for and whatever advantages it had compared to it's 32-bit or even 16-bit competition was never really shown off during it's lifetime. Piracy didn't kill any of those consoles, but the Atari 2600 was declared an open platform by the courts and that did contribute to their downfall.
Even to this day, they have no idea what they are doing. They thought they could've learned from the mistakes the Ouya made with the VCS, but they didn't realize that PC gaming has become much more accessible over the years (especially when it comes to plugging a PC into the TV) that there really isn't any demand for an "open console" anymore.