@matrix And yet we still don't have a working OG Xbox emulator.
@matrix That's what you get for using shit like Discord and Zoom.
@coolboymew @siina@cute.science @cantinto
>It only works for SMB2 haha
And Link's Awakening because your were in someone else's dream.
@realcaseyrollins @coolboymew #Jellyfin might be a better option. Both the client and server software are fully FOSS unlike Plex.
@coolboymew Hopefully, you never get a gf/wife that forces you into that lifestyle.
@heavensfeel @coolboymew
>the TV subscription thing boggles the mind. Even Netflix is too much for too little compared to torrents and a VPN.
People these days think that torrenting is "1337 h4x0r shit" even though it is easier than ever. Popcorn Time is an easy to use program that allows you to watch movies and TV shows off the BitTorrent network and has a nice Netflix and Hulu style interface.
@coolboymew To be fair, seeing a character like Donkey Kong with a realistic gun looks kind of jarring.
@coolboymew @Moon Also, I expect SM64's source code to be a mess anyway because despite the C programming language being the primary language for the N64's API. It's different from traditional C code. In most C programs, the first function to be executed is main(). Apparently, the N64 uses a function called boot() when whatever game/software is being executed. There's a bunch of other stuff as well. The N64 was difficult to develop for compared to the PC and PlayStation, but not as difficult compared to the Sega Saturn.
@coolboymew @Moon I assumed that they at least made some tech demos before they even started on SM64 and judging by leaked source code on some SNES and GameBoy games, some were at least partially programmed in C.
I've never heard about C code written by primarily Assembly programmers looking weird. I've heard of C programmers when using Java putting everything into a singleton object. It's probably similar to that.
Even if they were previously assembly programmers, I'm pretty sure their first programming language was probably a dialect of BASIC which is similar enough to C and probably wrote level and sprite editors in languages like C and Pascal.