>Publish game
>Obligatory pajeet comment comes because it was written in C#
>Take it seriously and try out SFML (C++) because I already know how bad C# is
>Forget how weird C++'s syntax is
>Realize how spoiled soydev languages have made me
It's not that bad as it looks though. I do know C++. It's just been a while.
SFML doesn't seem that bad once you get use to the C++ syntax (I never liked how C++ uses :: to separate namespaces). And it seems a lot easier compared to SDL.
@beardalaxy @Binkle @coolboymew @ItsSkyDragonz And thanks to everyone who has been supportive.
IT'S. FUCKING. DONE.
I've finally completed the game. You can download it on my website. It's just a generic shmup. It's nothing special (it was made to practice enemy patterns among other things), but I think I learned a lot working on it.