@LukeAlmighty @matana I appreciate it, I'm just saying if I saw that in a game I'd be like "wtf is this?" xD
Don't worry I'm not like mad or anything
@LukeAlmighty @matana yeah I want all of the NPCs to have unique dialogue that builds the world and their homes have little environmental story telling too.
@LukeAlmighty @matana that's gross lol
@matana that could actually work pretty well, I'll try it out! Thanks :)
@Suiseiseki lol
@RatPoster @GrungeQueef @LordMordred vinneh
Who the fuck is vinneh
I don't know your daffy pals
@sawa_sama misery loves company
@AstolfoCockVore I guess my problem these days is that I'm too dysfunctional then lmao
@matana problem with that is there are locked doors that actually do have stuff behind them and one of the characters can pick locks. Otherwise that would be perfect.
@Coyote it is a 2d, sprite-based game so can't do that unfortunately.
@Suiseiseki it's free (donation ware) but not Foss. I use a good amount of paid plug-ins and I'm using a proprietary engine. I was not thinking about Foss stuff 7 years ago. My next project won't be either but I'm looking into godot for the future so I can at least attempt to move a little more into that sphere.
That being said, if anyone wants to decrypt it, it's not hard. I don't really mind what anyone does with the game or any of the assets as long as they're not selling them. Just keep in mind that the original rights of the plug in developers still remain intact.
こんにちは、私はひげさん。はじめまして!