long
@tomie during lockdowns when schools were shut down i heard so many parents complain, in front of their kids, that they had to spend time with them.
i'm not saying that you can't get frustrated with your kid, or anything like that, because i'm sure that's inevitable. but i do think that as the adult you should be very careful and considerate about how you treat them because they are sponges and will soak up every little thing you do and say. i don't think it leads to healthy development to do stuff like ignore them and then yell at them. or complain about spending time with them. or give them commands without being polite. for example, what i say today: "move! go!" vs "hey kiddo would you please step out of the way so i can put the groceries up on the belt?" if the kids doesn't listen the first time then maybe you can get a bit more assertive, right? but working retail i see parents do this *all the time*.
you can teach your kid the right way to act but your actions are going to speak louder than your words, even if subconsciously. i didn't trust my parents with shit because they were constantly breaching my trust/privacy and respect, and that's not something i thought through, it's just something that happened. i learned extremely well how to lie and manipulate my way around things because of that and had to decode it from myself over years to the point where i probably think about it too much now. i think parents being complacent or overzealous in the wrong areas is a pretty big problem. i mean, fuck, all of my siblings and all of my close friends have made attempts on their own lives and i think i can always draw it back to parental failings.
there is definitely a difference in the amount of time spent with children between mothers and fathers, and that difference widens during the summer. but i also see moms who handle it really well and their children are well behaved and happy, more often than not actually. just out of the ones who do treat their children kind of poorly in these circumstances, they tend to be women.
what prompted this was just that i saw it happen on 3 different occasions yesterday and they were all women who were ignoring their kids when they were talking to them and then snapped at them in a rude way. and that was in the span of 3 hours ;_;
i've said it before too, but i acknowledge that i probably wouldn't be a perfect parent, that's impossible. a lot of these things just seem like no-brainers to me, though. i just see kids kind of being cast aside, ignored, pushed around, etc. pretty often and it makes me sad... because it's more or less "normalized abuse." people don't really think about children being abused emotionally, whether actively or passively.
new red vox let's go
https://www.youtube.com/watch?v=BGqjsk3fKbQ
I notice a lot how mean parents can be to their kids, how quick they are to raise their voice when they haven't really done anything wrong. Often times it's a situation that the parents created. It's also usually women... I've noticed that men tend to be a lot more lenient with their kids and play into their childlike wonder. Sometimes they go a bit too far with it but I'd rather tell a kid to stop throwing a ball around the store than see a kid getting yelled at for asking her mom a question over and over again with no response.
It might seem like something small on the surface, but I think it goes a long way.
@matrix 8 hours? That's crazy! I'm glad you're getting taken care of and I hope you have a swift recovery now! Keep us updated!
The idea, that we live in a simulation is ridiculous
@LukeAlmighty I think the fact that we can run simulations for things faster than they happen is a good indicator we are not in a simulation.
@coded_artist Yeah of course Unreal is a super powerful engine that can do some great things. Look at Ghostrunner for example, game looks fucking fantastic (though it still has the stutter issue unfortunately). The problem is that it's so easy to make realistic graphics with Unreal that it's what most studios just default to.
Realistic graphics in gaming is an interesting subject, because we have all these techniques and methods to make things look more realistic than ever now but it ends up looking worse than the games that were shooting for realism back in 2010. I think those older games still had some style and depth to them. A lot of the modern techniques for things also just tend to kind of look bad. Temporal anti-aliasing sucks. I know it's much more performant, but MSAA eats it alive in terms of visual clarity. Screen space reflections are also usually total ass unless the game has a fixed camera perspective. How am I supposed to get immersed in your realistic graphics if the reflection on the water and in windows is all fucked up? Then you have raytracing but it's noisy and has artifacts of its own that I'm not a huge fan of. I much prefer baked lighting when possible, but that's a lot harder to do when you're making an open world game which seems to be all the rage.
SH2 Remake would benefit a lot from ditching modern rendering techniques and opting for older ones with more style. It would help set the game apart.
Actually, I think one of the best looking games that has come out in recent memory has been the Metroid Prime remaster. This shit is running on a Switch and looks better than 99% of everything else out there. It's so moody.
actually i take back what i said about the eyebrows. the bushiness is fine, but how many people actually just have straight eyebrows like that? there's like, no curve to them so they look plastered on. it looks weird and i think lends to the flatness of her character model.
Guy on Reddit (I know crazy right?) took the time to fix up Angela's face from the SH2 remake. Looks like he mainly touched up the jaw and the eyebrows. Don't care about the eyebrows either way tbh, but it's mainly the weird fascination with the low, square jawline that irks me. I think this is a much better representation while still trying to do something a little bit different.
@coded_artist the original, despite obviously being pre-rendered, also has so much more mood to it in the scene. Unreal Engine tends to just kind of look flat and that takes away from how surreal Silent Hill is. Watching all of the trailers, it really does seem like the mood has been stripped and I'm just watching some random Unreal project with somewhat familiar locations and characters.
@coded_artist there is no upcoming remake of sh1. just sh2. although i wish it was for sh1, that would have been much better. with the lower poly graphics and general ps1-era jank they could have certainly done more to it without having people be so critical. i'd certainly be cooler with an evil-within-style remake of sh1 than i am of sh2.
a big problem with the cutscenes in the sh2 remake is that they are rendered in realtime and those realtime graphics aren't very good. you can see the aliasing from the hair all over the place and the rendering pipeline for most unreal engine games is super soft and kind of bland.
people always used to say that realtime rendering will age better than prerendered scenes will, since the prerendered ones have compression artifacts and especially back in the day were locked to lower resolutions that couldn't be upscaled like the actual game's graphics could be. however, the graphics were also more simple back then and it leads to them looking better at higher resolutions than whatever the hell this is in HD. you can't exactly just throw more pixels at it in this case. i would heavily prefer some compression artifacts than artifacts from antialiasing and such.
also in case you didn't know, that isn't the original photo of angela at the bottom there. it's been edited to exacerbate how round her face looks now. this is a better comparison using the real photo from the remake on the left and the original CGI on the right.
@coded_artist these are not from silent hill 1. maybe magazine photos? but they don't appear anywhere in the game, not a chance in hell.
though, the CG cutscene artist for sh1 was nuts. he worked overtime because he personally wanted the CGI in the game and that's the only way it was going to happen. then he became the director of the series.
and yes, ONE DUDE DID ALL OF THEM.
https://www.youtube.com/playlist?list=PLtPsALaRISEfg7xyswQxG0UKWCKN6mnGa
@moi seems legendary
こんにちは、私はひげさん。はじめまして!