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@danielhudson @LukeAlmighty DAMN YE! Let Neptune strike ye dead, Daniel! HAAARK! Hark, Triton! Hark! Bellow! Bid our father, the Sea King, rise from the depths, full-foul in his fury, black waves teeming with salt-foam, to smother this young mouth with pungent slime, to choke ye, engorging your organs 'till ye turn blue and bloated with bilge and brine and can scream no more... only when, he, crowned in cockle shells with slithering tentacled tail and steaming beard, takes up his fell, be-finnèd arm – his coral-tined trident screeches banshee-like in the tempest and plunges right through yer gullet! BURSTING YE, a bulging bladder no more, but a blasted bloody film now – a nothing for the Harpies and the souls of dead sailors to peck and claw and feed upon, only to be lapped up and swallowed by the infinite waters of the Dread Emperor himself, forgotten to any man, to any time, forgotten to any god or devil, forgotten even to the sea... for any stuff or part of Daniel, even any scantling of your soul, is Daniel no more, but is now itself the sea!

@LukeAlmighty there's a saying here when you're giving someone a ride that goes

"gas, grass, or ass"

@LukeAlmighty @gear games do not need installers. They can help reduce download file size, help with user organization, and that's it. Pirates like fit girl have their own custom installers to shrink the data as much as possible and only unpack what's necessary.

I don't even know how they are going to track this period. It'll probably be on the game developers themselves to ensure they pay Unity for x amount of installs unless they want to have their game removed or be sued, if Unity knows they haven't paid up. Realistically, the only way for them to know for sure would be by putting spyware into the Unity runtime or something, but even then you should be running pirated games offline so they wouldn't be able to tell. They can guess how many people have installed the game perhaps by community interaction or review counts, but that's it.

Unless I'm horribly misunderstanding something. Unity doesn't, by default, have access to the number of installs a game has. The developer and the platform know that, and can choose to disclose it if they wish.

@Shadowman311 wait wait wait.

There's a BLACK GUY NAMED VLADIMIR?

My immersion.....

Some Japanese(?) guy has changed Vladimir in Starfield from a black dude to a White Russian Man as he absolutely should have been to begin with.

@gear how the fuck would they know how many pirated installs are out there?

@xianc78 @LukeAlmighty thank you i couldn't remember the term so i just put it in quotes lol

@LukeAlmighty the big 2 are unreal and unity, and even though godot is gaining popularity it's nowhere close to touching those. game maker is probably more popular than godot is.

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Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.