Okay. After this game is complete, I'm not doing any procedural generation for the foreseeable future. It just adds too much complexity, which is why my dungeon crawler only has a sword for a weapon. I wanted bombable walls like Zelda but I didn't know how to implement Metroidvania-like elements in a randomly generated map.
I only made the maps randomly generated because I grew some weird obsession with procedural generation. It was like making the computer dream, but as we all know dreams don't always make sense, so you end up having levels that don't make sense unless you have a really complex algorithm.
"Are you saying he's a cop?"
"Worse, he's a reporter."
https://www.youtube.com/watch?v=0f-4nDow-ZM
Got this song on my recommended list a little while ago, very nice sounding: https://www.youtube.com/watch?v=yuoFLLHB1Fc
"Slow Pulp - Falling Apart"
But in the meantime there are those
Who wanna talk this and that so I suppose
That it gets to a point where feelings gotta' get hurt
And get dirty with the people spreadin' the dirt
mainly post about music and games, and share art from artists i like.
obviously i don't condone any sort of abuse/exploitation irl, go fuck yourself.
currently learning japanese.