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@lapin do YOU know where the candy mountain is?
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that's right!

@xianc78 yup, it's definitely impressive but things like that are why I'm hesitant to use it for the time being unless I wanted to do something super specific. I haven't looked into it much yet, but I would consider using it for certain sections of a game, for instance, something that went first person for a bit.

RPG maker itself is written in either c++ or c#, but the games all run on html5. At least that's what the last two do. Rmxp-rmvxa all used ruby for the game itself, and before then I believe it was all just C but you couldn't edit any scripts, everything had to be done in the engine itself.

@xianc78 honestly i think it's mainly for being able to do extra unity stuff and also to be able to port to whatever you want instead of only being able to build for pc and mobile. i don't know tooooo much about unity but i guess you could add 3D elements into your game, particle effects, etc.

it pretty much just gives you an easier to understand base and then you can do extra stuff with it that's already been made for unity.

rpg maker 1-3 on ps2 were 3D rpg makers, i'd love to see them do something else like that but for PC so we can do a bit more with it. rpg maker has always been the easiest engine to use and those 3D ones are no different. the only things that really hold them back are that you have to use a controller to make the game (which sucks ass) and that you can't import your own stuff.

rpg maker MZ has 3D particle effects for the animations now by default, so that's pretty cool. there are also some really talented people that have made plugins so you can use rpg maker to make a 3D game, which is really interesting. i've thought about doing it for whatever game i work on next, i'll just have to see what the options are when i get to that point.

@xianc78 macs are actually pretty powerful, they just aren't utilized very well and apple likes to fuck developers a lot by just completely deprecating backends. watched DF's video about resi8 running on mac and it was pretty cool.

i honestly liked the rabbit hole stuff in sims 3 because it gave me a bit of time to focus on other sims. when i send sims somewhere and they are left to their own devices i feel like i have to babysit them otherwise they're gonna' shit themselves xD the sims AI has never been very good.

i probably won't end up playing sims 5 with paralives coming out, though. it'll probably have more content on launch. only thing that would get me to play sims 5 is if it had online multiplayer somehow, that would be kind of cool.

@iska@mk.starnix.network @matrix @LukeAlmighty a battery only lasting 3 hours is fine if it's a gaming device, but not when it's your phone and you need it to do other stuff.

the hardware of a lot of phones are better, but you need far more powerful hardware than what you're emulating does to actually emulate it.

phones don't usually have great cooling either, so if you're pushing it to the max for a long time it'll likely start throttling.

i don't wanna' play portable gamecube controller either lol, fuck that. smash ultimate was just a random example, controller be damned. i know you could just as easily get one of those controller attachment things for you phone as you could joycons.

the other thing you might be forgetting is that the switch came out in 2017. phones are just now available that can emulate it to an "okay" degree. most people who wanted a switch already have one, and most of the switch-exclusive games that have come out most people with a switch have already played (if they wanted to). the ps5 has been out for 2 years, has 5 exclusive games on it, and you can't buy it unless you pick it up from someone selling it higher than retail value. it's not really worth buying, whereas a switch technically still is (the only REAL competitor being the steam deck, but then you still have to fuck around with linux and emulation issues).

@xianc78 it's weird, rpg maker unite isn't really the next version of rpg maker, it's like an alternate version. at least, that's how i understand it. they are still developing MZ and will probably continue to make standalone software. i was excited for it originally, but after all the unity shit that's happened recently i definitely don't want to use it anymore.

@xianc78 i hope so too. sims 4 actually runs better than sims 3 does because it's not open world lol, so i think that may be why they did it. but maybe they'd be able to do it these days.

Whenever people search "alternatives to Mastodon" they find lists like "Awesome Fediverse", Fediverse.party, etc which exclude Soapbox on purpose for political reasons. We've tried getting added to those lists to no avail. We have an SEO problem. So if you're looking for a way to contribute, simply creating resources that include Soapbox would be very helpful.

Soapbox is powering some of the largest sites on the Fediverse, and so far word-of-mouth has been effective. But we still shouldn't let them silence us in that way.

@LukeAlmighty i'd rather use photoshop than anything else. and the shittiest video editor, corel videostudio, just because it has one feature that saves me a fuck load of time that nothing else does. and rpg maker, because i've put so much time into it that i know it like the back of my hand and learning anything else will take too much time from actually creating everything i want to.

@Economic_Hitman @ChristiJunior @KonataWagner @rightwingsjw @SuperSnekFriend not just the n64 version but the first version of it, before they removed the islamic chant in the fire temple and the gerudo symbol that looked like the crescent and star islam thing (didn't look that similar imo).

lol apparently the sims 5 playtest leaked, wanna know how?

using denuvo. literally using anti-piracy to leak a game. fucking golden.

@iska@mk.starnix.network @matrix @LukeAlmighty i'm not just talking about the controller, i'm talking about the fact that you're going to need a beefy phone that will cost at least twice the price of a switch to play AAA games with poor performance. not to mention the battery drain.

plenty of games still don't boot, or have heavy graphic glitches, and shader compilation stutters are still an issue even on PC.

plus i would not want to play on a portable switch with a gamecube controller, let alone a smaller phone screen.

it's not as simple as "phones can emulate switch." that's a completely uninformed idea. there exists an emulator, but in no way is it what i would consider playable and probably won't be for the foreseeable future until some better hardware comes out, and even then it won't be nearly as accessible, and you'll still have the battery drain problem.

@iska@mk.starnix.network @matrix @LukeAlmighty yeah good luck playing smash ultimate on a fucking phone lmao

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Game Liberty Mastodon

Mainly gaming/nerd instance for people who value free speech. Everyone is welcome.