@arc I don't think they really mean that they think everyone is a scumbag, but public gatherings do bring in at least a couple of people that could ruin it.
I think young people choose not to go because local festivals tend to attract older people and they might get looks from them if they attend, unless the young people in question are the types who grew up in a more rural environment.
There is also the issue that unless an event is explicitly adults-only, there are going to be people who will bring their children, and that could ruin the moment for some people, and the events that are adults-only probably have alcohol, recreational drug-use, strippers, and/or gambling which might turn some people off.
How many domain names your government needs to block in order to censor an entire network?
Bluesky: 1 domain name
Nostr: 680 domain names, but blocking 10 most popular relays and hosted clients would probably be enough to kill it
Fediverse: more than 20000 domain names
@PurpCat @jyushimatsu Just use N88-BASIC it's just essentially Microsoft BASIC, even down to having the same graphic APIs.
@PurpCat @jyushimatsu I honestly wouldn't recommend targeting obscure platforms unless you are really experienced at creating games. Community is a really important factor when choosing a language, framework, engine, platform, etc.
@jyushimatsu @PurpCat
>unless they wanted to make an engine for anyone else to use, but i don't see that quite often either it's usually just personal use and then they die
People who write their own engines do so either because they don't want their game to have that samey feel that most games using the same engine have, they want to target older/more obscure platforms, or don't like how bloated most modern engines are. As for allowing others to use their engines, there have been successful and popular engines that were originally used for indie games. Godot comes to mind.
@jyushimatsu @PurpCat
>the ones that get caught in the game engine autism always get me
like they actually are talented and have motivation, you could probably have them working at a AAA game company but their brain worms are intense and you can't convince them to do something else
wasted potential
Not much anymore, sadly. The internally developed game engine is pretty much dead at this point. Even some subsidiaries at Nintendo are using Unity or Unreal for some games. I wish they would at least compromise and use frameworks like MonoGame or OGRE instead, but I guess it's better for them to use full-blown engines as it makes it easier to reuse assets between games.
@xianc78 I'm real, not a bot lol. I mostly use this account to repost stuff. It's all good ![]()
@PurpCat @jyushimatsu I think gamedev is something you need to start when you are really young and still have a lot of free-time. You also need to be a rare, patient child who realizes that you aren't going to start by making 3D first-person shooters with online multiplayer. The problem is that most kids aren't willing to learn how to program and can't convince their parents to buy something like the full version of GameMaker for them. I messed with GameMaker Lite as a kid, but I was spoiled and wanted to make 3D games which was only available if you paid $50 for the pro version, and I was too stupid to pirate software back then.
By the time I was in high school and knew how to program graphics using Pygame, I was involved with so many extra-circular activities that I was easily burnt out when I got home.
game dev
just testing out segmented walls. i can make them look prettier, they actually just look segmented because it helps me keep track of them while developing.
i currently like this approach of just removing the lower wall whenever a player is in a room where it would obstruct their view too much. they can only turn the camera about 50 degrees each way, so they'll never actually be able to see the bottom wall of a room anyway.
as much as i want to give players free control over the camera, rpg architect's camera doesn't have collision. because of that, it'll clip into walls. i don't want the player to have to deal with manually zooming in to see specific spots.
i was toying around with fixed camera angles too and i might use that for some key scenes. it's good to know it's an option but i'd also have to remove walls in some instances doing that anyway.
@xianc78 Been thinking about that too, a lot of people I know my age are now just settled in to doing nothing and sitting in front of the computer and getting high. They seem like they're really in a terrible place but that's what they want to do. And for some reason the suggestion to something fun outside of their home is abhorrent to them and elicits a bitter response. Like "I don't want to meet anyone, everyone's a scumbag, everyone sucks" whatever. And money definitely isn't an issue for them. When these people hit middle age it will hit them hard, because they'll realize they spent 20 adult years of freedom not doing anything interesting. And it sucks, lately I feel like I have to cut them out of my life or else I'll be sucked into that too.
Is this guy a real person? He never posts anything or replies to anyone, but he seems to favorite and repost everything I post or repost.
Just looking at his timeline, it's all reposts and most of it is either stuff I've posted or boosted. Though given that "lurker" is in his handle, maybe he just prefers to lurk and view other people's post.
If this guy is real, hopefully he doesn't get offended by me talking about him. I just don't like the feeling of being stalked by some bot.
@berkberkman I never understood the purpose of book clubs. Back in elementary school, our teachers encouraged us to form book clubs with our classmates, but I found the thing pointless because it was just everyone agreeing to read the same book and talk about our progress. I always hated it because I was scolded if I read past the "checkpoint" we were supposed to reach by next meeting.
@beardalaxy At least you are at the place. I used to work in fast-food when those events are held and said events brought people from across the region and by proxy people looking for something to eat afterward, so I had no chance of visiting.
@berkberkman People go to the library to study in a quiet place, not to socialize and connect with other people.
Most people who go to the library these days are high school and college students looking for a quiet place to study. They are probably living with other people and they have no control over the volume of their housemates/roommates. Either that, or they're homeless people looking for Internet access.