@icedquinn If I were to buy a TV, I would probably buy it from GPX because not only do they sell their products on their actual website, they are also the only TV manufacturer I know of that still makes dumb TVs.
@beardalaxy @DreamSketcher Minecraft is kind of both. Sandbox games also include games like SimCity where exploration really isn't a thing. Garry's Mod is more of a closed sandbox than Minecraft is. Minecraft has exploration and even an end-goal. It just so happens to have crafting and a true sandbox mode (creative mode).
>My game is almost like botw except the final boss is gated by defeating all the other ones.
That's basically the same level of linearity as Zelda 1 (though Zelda 1 had a few dungeons blocked off until you got the ladder or raft). I think your game just has the added complexity of a day/night cycle and choices that actually make an impact on the game's story (a completely open-world game can lack either of those things).
Pleased to announce the launch of Surveillance Watch, an interactive map and resource that documents the hidden connections within the opaque surveillance industry: https://www.surveillancewatch.io/
By mapping out the intricate web of surveillance companies, their subsidiaries, partners, and financial backers, we hope to expose the enablers fueling this industry's extensive rights violations, ensuring they cannot evade accountability for being complicit in this abuse.
I'm not saying you should pirate movies and TV shows to preserve your right to pursue litigation. Absolutely not.
But if you have decided to pirate their content rather than pay for it, pat yourself on the back because it turns out only having illegal relations with the Disney Corporation has unexpected extra benefits.
Kinda like downloading those Sony albums off Napster back in the day meant you didn't get a rootkit installed on your PC, unlike the people who paid for them on CD.
@beardalaxy @DreamSketcher Depends on your definition of "open world" and the type of game it is. Something like Elder Scrolls, Fallout, or BoTW is definitely a no-go. Something like a simple Minecraft clone is probably okay.
Ultima is largely considered the first true open-world game and it was developed by a high-schooler. Though I personally never played it. It could be open-world in the same sense that the first Zelda game was in that dungeons can be traversed in any order.
@Mr_NutterButter I can't remember if I replaced the projectile sprite with a non-copyrighted asset or not. The object is the same projectile launched by some enemies, so I probably should make a child object that is slightly bigger.
I kind of accepted that this will be an anti-climatic boss fight. I can't think of any other boss fights that don't require drastic changes to the code.
gamedev
Music now stops after defeating the final boss.
#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus
gamedev
Boss now drops the key which leads to the room with the MacGuffin item. I think it's slightly more climatic that way instead of it just ending abruptly.
#gamedev #gamedevelopment #indiegamedev #indiedev #indiegames #indie #SFML #cplusplus
Testing has been going very well! Since starting the insider beta, 7 versions have been released containing a total of 68 bug fixes, upgrades, and balance patches.
Of note, the game now has a slightly reduced horizontal resolution to avoid some visual errors, a results screen at the end of the game, tighter balance overall, fixed soft locks and quest tracking, and other general QOL fixes!
Only a little bit more time and a couple more assets are needed to get a much wider beta going than just the dev team and our friends. I'm looking forward to seeing the feedback!
@ArdainianRight What if the break-up is just a psyop and all the secessionist states are still controlled by the same elites?