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@ninja8tyu @luithe @Nanakoko angry birds was made by like a 10 year old kid though i thought

avatar 2: electric boogaloo 

HE HAS THE FUCKING ZOOMER HAIR I FUCKING HATE THIS MOVIE

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@picandor colorblind modes are absolute shit most of the time too lol

but yeah i was just talking about this in some forums a few days ago, where just because a super small portion of the population won't be able to play your game as well doesn't mean you should just nerf it completely. my seizures make it really hard for me to play RPGs with ATB systems instead of it being turn-based but i just... don't play those games. if you have a certain vision and design for your game that you want to meet, then having all these accessibility features in there will completely ruin it. look at last of us 2 with all of its accessibility features turned on. the game turns into a fucking joke.

@xianc78 yeah totally! i meant "engine" in more of a way as, your own engine.

the other option is just to have a song that loops all by itself, but then you can't really have an intro, or you have to segue back into the intro pretty well. the title screen music for my game actually does that but most of the other tracks have loop points.

@picandor I hate that every time I criticize dark souls' controls and gameplay people immediately shit down my throat and tell me the game is just too hard for me and that I need to just get better at the game

@punished_vas@pawoo.net @matrix every day I'm less interested in anyone

@keisuke I used to use my phone's Bluetooth as a Bluetooth speaker back when I didn't have an audio out on my pc so I could use wired headphones lol.

@picandor even a big chunk of SS I've seen is femboys for some reason

@xianc78 yeah art is a huge challenge. I have paid over a thousand dollars for the art in my game, no joke. I can do little stuff just fine, like sprite editing on a smaller scale, or the blood sprites I just made, but that's about it. I got my art all pretty cheap too, since I personally know 2 of the artists and paid for them in bulk.

I'd be down to shoot you over some music though if you ever need it! :) can't promise too much but I'm always down to do a little bit of shtuff for friends. All I really need is how your game/engine handles looping. There may be songs that fade out but are meant to be looped and just have different loop points for different engines or assume you'll do it yourself. RPG Maker for instance requires you to put tags at certain sample points in your music so it knows where to start and end the loop.

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