please report anyone on baraag you see using the football emoji as a dog whistle in their bio or posts.
Edit: I want to make it clear I am not banning the use of the emoji. I only aim to moderate against those that use the emoji in the context of trading.
Y'know who hates your family? The fucking killer's family who kicked you out of a press conference you stupid cuck.
@apropos yeah that's a good point, it isn't really a dilemma for Joel at all. If it was, they would have given players a choice. For him, it was what he had to do. He even says in part 2 that if God put him back in time to do the whole thing over, he would make the exact same decision. So it isn't even something that's a moral dilemma for him later.
The question isn't really for Joel, it's for the player to decide whether or not Joel made the right decision.
@AryanSwastika the people who followed Jesus no longer followed Judaism. that was kind of the whole point of His teachings.
@Alex it's also a problem where the emotional narrative isn't compelling enough and it also devalues the impact of the first game's. because of that, it's a lot harder to gloss over issues in the logical narrative. your attention isn't drawn to the emotional aspect of it, or if it is then it isn't in a way that distracts you from other mistakes. it amplifies them. kind of like how if you're watching a movie and the story just isn't good, you start nitpicking things harder and not just with the story, but things like the shot continuity too.
@alyx I LIED
@arc have fun!
@Alex there is a reason that one of the most common pieces of advice for fledgling writers is "write what you know" though. i once was proofreading a friend's book and the whole premise was based upon taking a trip to russia that turned out poorly. the plane crash lands in an abandoned tundra and they have to find out how to survive. the plane ride was only 2 hours because this dude had never been on a plane and so didn't really understand how long it would take to get somewhere. then, at some point they find a village and it is thematically closer to a scandinavian village rather than a russian village. it's things like that where, sure you can suspend disbelief, but at a certain point it breaks the immersion.
@Alex it's probably a case of the last of us writers exceling in emotional narrative but not logical narrative, and so the logical narrative affects the emotional narrative in a way they didn't intend. this isn't the only example of that either, it's extremely evident in the first game too. the difference is that the first game's emotional narrative is something that a much wider audience can identify with and it was very sincere.
🔞
【FANZA GAMES】https://games.dmm.co.jp/detail/lilyange
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ぷにっ子特化のえっちぃゲーム『りりぃあんじぇ』×Tiny Evil🩷コラボ開催中!
★ピックアップ期間:04/18(金) 17:00 ~ 04/30(水) 14:00
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壁紙にしても可愛いね!
For wallpaper :) So cute <3
@tomie that's actually really funny lol maybe you're right xD
squidward